“We are going to get a range of people that can help us develop several endeavors,” Osborne explained,”which means we’ve got a best ways to make money on osrs, so, if something like weapon diversity happens, as a contributor you don’t feel like you’ve got an empty gap” Jagex will cause a subteam to operate on developing new quests and remastering components of runescape. The subteam will start with a rework of administering Miscellenia, while an Azzanadra quest will be worked on by the quest subteam.
The news of this quest subteam is welcome. For runescape players, the wide range of quests offered in RuneScape is one of the chief reasons they keep playing. There are multiple murder mystery quests, including Murder Mystery as well as The Needle Skips.
Quest growth has slowed in the last couple of decades, with four being released in six and 2018 in 2017, making the questers of RuneScape wanting. Hopefully the quest subteam will make a new range of exciting quests yet engaging, tone runescape is known for. Two quests such as 2020 have been confirmed at RuneFest 2019: the sequel to Desperate Times, Desperate Measures, along with a City of Sennitsten quest.
Jagex has not, however, only produced a choice of fresh subteams. It increased the resources of all its major teams. Ward added he is now”looking forward and examine the 2020 vision and 2020 road map, then align all the attempts from Episodic Content, Core Experience and Live Ops, so they feed to each other and they make sense to each other”.
The hope is these extra resources should not only help increase the circulation of content, but also support the experimentations with monetisation and Jagex’s short-term goal, as Ward explained it, of getting the”runescape players experience and see the real direct and deliberate changes and that we are in this regular cadence of feedback”. This also indicates a heightened focus on communicating with runescape players, in the conditions of both runescape player protection and listening to feedback.
The challenges anticipating RuneScape and Jagex in 2020 lie in how it develops its approach to monetisation and its efforts to regain the confidence of its community. I’m optimistic about the future of RuneScape, since the foundation for all these goals seems to have been set. The creation of this subteams and extra resources for the teams should hopefully guarantee runescape players at 2020 don’t experience a drop in material, while also helping upgrades that are new, such as the promised Elder God Wars dungeon and Archaeology, reach their whole potential.
When it comes to monetisation, runescape players are already experiencing the outcomes of the Live Ops team’s desire to innovate in the form of this Yak Track and how to safely buy money on runescape. Only the coming year, however, can tell us whether this success will last and if Jagex can meet Ward’s long term goal of getting”where the industry looks for solutions and answers” for monetisation systems, together with Jagex seen as”the shining example of this gambling industry”.